After an 8-year absence, the print industry’s biggest event, drupa, was back with a bang in 2024. Our task? Make Ricoh stand head and shoulders above the rest. Our stand used Ricoh’s tech to create a high-impact interactive world that kept attendees coming back for more.
Read on to find out how.
Every 4 years, everyone who’s anyone in the print industry heads to the Olympics of printing, drupa. The exhibition showcases the latest and greatest tech and thinking to a huge audience of industry professionals.
With a footprint 30% smaller than previous years, Ricoh needed to wow audiences with a standout presence that showed off their industry-leading tech and innovative portfolio of products.
To create truly purposeful connections that drove sales and generated leads, we had to do much more than just facilitate a flashy demo opportunity. We needed to share Ricoh’s powerful philosophy of ‘HENKAKU’ (transformational innovation) with attendees.
We took the HENKAKU philosophy and created an entire world for attendees to explore: the HENKAKUVERSE. Through experiential strategy, concept, stand design, event production, graphic design, 3D animation, film, content strategy, and execution the HENKAKUVERSE seamlessly blended the virtual and physical worlds.
With print, software and services technology represented by spirit animal avatars that represent their characteristics – the Jaguars, Dragon, Owl and Harpy Eagle – we had a rich creative canvas informed by Ricoh’s Japanese heritage that we could tap into.
Using game design engine Unreal, we placed 3D renders of our booth within a virtual jungle populated by Ricoh’s spirit animals, to create imagery and footage for a standout integrated marketing campaign – including direct mail, social media assets, and an enigmatic teaser film.
At the show, visitors were mesmerized by a 1300msq structure shrouded in walls of floating dragon scales. At the centre, a striking eight-metre-high entrance portal to The House of HENKAKU, and a 7-minute live performance that brought Ricoh magic and ‘Co-innovation’ to life. A cinematic opening set the scene, before a live performer – our sorceress – conjured magic on the enormous forced-perspective screen.
Surrounding the house, a renowned Japanese artist created murals depicting a manga interpretation of the show within – a stunning display and selfie moment.
Visitors could book a performance, attend as part of a tour, or slide into the show that produced stand-filling applause on the half-hour, every half-hour. This dramatic engine of engagement drove flow and dwell time, the theatre audience (4,000+ over 11 days) inspired and excited to learn how the magic of Ricoh could help their business.
On the stand, visitors could also:
Informed by Emota’s EnviroPlan approach, we used fully recyclable Xanita Structural Cardboard to build 60% of the components from our dragon-scale ‘walls’ to welcome desks. Today, much of the stand has a home at Ricoh’s European offices, with planned reuse for future congresses already in progress.
With no physical show since 2016, this year’s Drupa was THE time for Ricoh to reassert themselves.
Fantastic job, extremely proud and great teamwork.
Eef de Ridder, VP Ricoh Graphic Communications,
What an amazing and fascinating stand concept, combining Ricoh’s technology core competence with great Japanese aesthetics. An outstanding performance in every sense.
Sabine Geldermann, The Director of drupa